I've said it before and I'll say it again, but if you missed out on owning an Amiga you missed out on a prime slice of gaming history and some incredible titles. One such game that crossed the computer's path was Logical by Rainbow Arts (of Turrican fame) and while it suffered for its association with other abstract puzzle titles of the time it has seen a revival in the form of Woozzle by Mugeaters.
The core gameplay is fairly simple as you only have to fill up a series of rotating platforms with gems of the same color. The initial challenge of multitasking each spinning platform to efficiently distribute gems is quickly ramped up by complex pathways that either act as a switch-gates, change the color of your gem or even prevent gems of certain colors from proceeding. Each new element is introduced with a series of levels to ease you in, but it's not long before extremely elaborate constructs pop up to test your skill.
Players are scored based on the time taken to complete each level, however simply fathoming the complex sequence of movements required to get each gem to the right location can be challenging enough without adding an element of speed as well. Thankfully there's no visible timer to add unnecessary pressure and each of the game's 60 levels can eventually be conquered with patience and skill.
While Woozle can suffer from repetition in lengthy sessions, the game does a great job of reviving and updating a 20 year old title in a way that's compelling for modern audiences. A great pickup for fans of logic puzzle titles.
(Appspy)
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